
THAT'S NOT MY NEIGHBOR - TRUST NO ONE BEHIND THE DOOR
That's Not My Neighbor is a psychological horror simulation game that puts you in a quiet but terrifying job: guarding the entrance of an apartment building where not everyone is human. Instead of action or combat, the game focuses on observation, logic, and decision-making under pressure. One wrong choice can let a monster inside.
What makes this game stand out is its slow-burning tension. Fear does not come from jump scares alone, but from doubt, responsibility, and the feeling that something is always slightly off.
A Dark Setting Inspired by 1950s Paranoia
The game takes place in 1955, inside a small apartment building during a time of fear and secrecy. You work as a doorman for the Department of Doppelganger Detection (D.D.D.), a fictional organization created to stop inhuman copies from replacing real people.
Every day, residents arrive at the entrance asking to be let in. Some are normal neighbors. Others are doppelgangers-creatures that imitate humans but often make small mistakes. The retro setting, old documents, and muted colors strengthen the unsettling atmosphere and make every interaction feel suspicious.
GAMEPLAY - CHECK, COMPARE, DECIDE
Your job is simple on paper but stressful in practice. Each visitor presents documents and claims to be a resident. You must decide what to do.
During each encounter, you will:
- Check ID cards, photos, names, and apartment numbers
- Compare information with resident lists
- Watch facial details, posture, and behavior
- Decide to allow entry, deny access, or call D.D.D.
The challenge comes from subtle inconsistencies. A wrong date, an extra tooth, strange eyes, or nervous answers may reveal the truth. However, rejecting a real person is also dangerous.
Controls and Interaction
The game uses simple mouse-based controls:
- Click to inspect documents and faces
- Press buttons to approve, deny, or report visitors
- Navigate files and tools from your desk
- The simplicity keeps the focus on thinking, not reflexes.
Why Players Enjoy That's Not My Neighbor
- Unique horror gameplay based on logic, not combat
- Strong setting that supports tension and immersion
- Short sessions that remain intense from start to finish
- High replay value due to random visitors and outcomes
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